WNW: This ones for you Kenny!

Last night was Kenny (our Cygnar Player) last night at the store. He is moving out of state, so last night we had a GRUDGE MATCH! I will get into that in a minute, but first I wanted to welcome 2 new players, with Pictures no less! Yea I finally remembered to take my camera.

Richard vs New Guy!

First up we have a gent who plays Skorne, and I completely blanked out on his name. Sorry dude. When I got to the store he was playing against Richard.  Richard is the older gent.

The other new player I believe is Carson (Could be wrong here) and he was playing against our new Trollblood player Russell. Now I will point out that apparently both these “new” players are new to our store only, they have been playing since Mk1. Russell in the Ginger by the way, just FYI.

Russ vs Carson! The Battle is Met!

Now on to me vs Kenny! It was a 25 point match, and we both tried to mix things up a bit. Kenny ran a pStryker list:

pStryker
– Ironclad
– Lancer
– Squire
Min Stormlancers
Laddamore
Black 13th

I ran a test of my possible pButcher tourney list, which involves me Jack Marshalling!

pButcher
– Juggernaut
– Wardog
Min Kayazy
– Underboss
Koldun Lord
– Destroyer
Widowmakers

Kenny awaits his fate!

There be our deployment. Well his really, you cannot see mine very well. Just keep in mind Butcher is behind the Kayazy.

We roll and I won, making him setup and go first. He deploys as you see, and then I deploy as you can see.

First turn has him running things up, clogging up the openings I have. I move things up, running the Kayazy, casting Iron Flesh on them with pButcher, running the Juggernaut up, and then activating the Widowmakers. I am able to draw a bead, barely, on the B13 member who can negate Stealth, but I cannot kill him (I miss with 3 shots, and only do 3 damage with the 1 shot I connect with at DICE -1!) The Lord and his Jack Buddy just move up and take a pot shot at Laddamore, missing and hitting the Lancer on my deviation. I don’t even scratch the things paint. He also had cast Arcane Shield on the Lancers, Blur on Laddamore, and Snipe on the B13.

End of Turn 1

On turn 2 he upkeeps his spells, and charges his Stormlancers and Laddamore into the Kayazy using Assault. Now I am not sure if the shots during the assault move happen after you move or before (Stealth would be a factor if they happen before!) but we let him shoot. His missed all his shots, and impact hits, but with Laddamore and one of the Lancers he actually HITS with the blasted regular attack! He thus kills 4 total Kayazy thanks to the damn autohitting POW 12s. His Black 13th kill 3 of the Widowmakers with the Mage Storm attack, and everything else just advances. This is where Kenny made a mistake. He forgot to allocate focus! He also feats on this turn, giving most of his army +5 ARM save for the 2 lead Stormlancers.

On my turn I drop Iron Flesh from the Kayazy, and give my Juggernaut 3 Focus, leaving Butcher with 3. I pass all my CMD Checks, have my Widowmaker shoot and miss, my Koldun Lord gives the Destroyer a focus, and it shoots and misses and deviates into nothing. My Kayazy activate, mini feat, and begin the shenanigans. One charges into the back of one of the NON Feat covered Stormlancers, the other stays in B2B with that same Stormlancer for the Gang Bonus, and my Underboss charges into the one that was freed up when the 1st guy left to tie it up. Thanks to the charge and Gang, I am able to one shot the Stormlance even at Dice -8 (I rolled HILARIOUSLY High). Now I have a shot to get Juggernaut into B2B with Laddamore, so I trample over my own Kayazy, missing it and NOT Taking my freeshot, and then trying to murder Laddamore. I miss a few times and do a grand total of….3 damage. Yea, 3 focus Warjack does 3 damage to her thanks to that bloody feat and the fact that I kept MISSING.

Butcher then charges the OTHER standing nonfeat protected Stormlancer and kills it in one blow, and then Iron Fleshes himself for protection.

Turn 3 has Kenny on the Ropes. He kills my last Widowmaker with the Black 13th, tries to kill my Koldun Lord and fails with them, and then forgets to give focus AGAIN. He arcs an Earthquake through a repositioned Lancer and missed Butcher, but deviates and hits the Ironclad. Laddamore then scratches the Ironclad’s paint.

On my turn I give the Juggernaut 3 full focus, and upkeep Ironflesh. I shake him off to stand him. I then have my Underboss charge Laddamore, killin her off her horse. I move my Koldun Lord and spray, missing Laddamore but hitting and killing the Stealth Removing guy of the B13 and the Lancer. I then have my Wardog charge Laddamore and kill her, and have Butcher just walk up and kill the Stormlancer although I have to buy a second hit. My Ironclad tramples and ties up his jacks, and barely hurts the damn Ironclad. My Destroyer uses its free fake focus to charge Magestorm lady and ties her up.

End of Turn 3

Turn 4 is where it falls apart for Kenny. He gives the Lancer 3 focus and the Ironclad 3 focus. The Ironclad knocks my Juggernaut down with its tremor attack, and thus frees up the Lancer. The Ironclad then tries its best to crush my Juggernaut but doesnt do enough to take out any systems. The Black13th member who gives Prowl kills my dog (POOCHY NO!!!!) and Ryan tries to hurt my Destroyer and barely does anything. The Lancer then charges Butcher. And does 3 damage to him.

On my turn I give 3 focus to the Juggernaut and upkeep Iron Flesh, and then start having fun. I spray down hitting Stryker but missing with the Lord. My Destroyer uses its free fake focus to get an extra attack, misses on the first swing and hits on the second crushing Ryan. Then Butcher activates, feats, and completely totals the Lancer in 2 hits. Juggernaut activates, stands by dropping its movement, and destroyers the Ironclad. This leaves poor Kenny with Stryker, a spent Squire (he had pulled the focus each turn starting on turn 2) and 1 member of the B13.

The final turn, turn 5. The B13 member left kills my Lord, deactivating my Destroyer. Stryker comes in with full focus and cripples my Axe and Cortex on my Juggernaut, but does not do enough to kill it after burning ALL his focus. My turn, I drop Iron Flesh from Butcher and keep all 6 Focus. My Juggernaut moves out of the way and tries to hit Stryker but fails. I then charge with the Butcher, having JUST enough distance to get Stryker at the edge of my reach due to the wreck. My first swing does 14 damage, leaving Stryker with 2 healther. Second swing I boost the hit and damage, and crush him.

Its the FINAL TURN!!!

This game was an absolute drag out knockdown fight. It was brutal, fun, but very draining. Afterwards, I got into a 15 point game against Richard, and he endep conceeding when he realized he had killed nothing on my side but a Manhunter and I had destroyed 2 of his 3 beasts with little effort. I did get a funny picture though during that match where it appears that my Kovnick (I was testing him as a Jack Marshal in this one) is having a discussion his pet Destroyer.

"I think we should go out for a nice drink after this, what do you think"

Overall it was a great night and I hope to see the two “new” guys in more often. One of them MAY end up working at the store so that would be awesome.

And Kenny?  You will be missed man! 

Phoenix Games Rocks! (And 2 Battle Reports!)

If you read nothing else in this long post, then all you really need to know is this: Phoenix Games in Orlando rocks. Plain and simple. Now you are probably wondering what brought me to this realization, this…decision. Well, its pretty simple really. Lets start with some history.

You see, as I have previously mentioned, Rhubarb Games is closing on the 28th, which is about a week away now. The people who play there are still not making any decisions about what to do and where to go after the store closes. They want to enjoy what time Rhubarb has left, and while I feel that is fine, I am also of the opinion that you need to plan ahead.

Now I found Phoenix Games by chance, when I was looking for a place to play HeroClix and try it out. When I found the site I discovered that they were holding Warmachine and Hordes night on Wednesday night, which is my usual games night (usually for Magic the Gathering), so last night I decided to head up there and see what it was like, after I called and spoke with their TO Matt.

It took me about 20 minutes to reach the store, which is about 10 minutes less then it normally takes me to get to Rhubarb. Already I have found a plus, shorter travel time! For me at least hehe. So I walk in and find a nice, clean, large, and well-lit store. In the front were tables for card gaming, and in fact a large number of Magic the Gathering Draft events were going on. As I walked to the back where the wargaming tables were I noticed a group of people playing the Warhammer Living Card Game, and another group doing HeroClix. I sat my stuff down, and glanced around a bit more, noticing the large projector setup which had been playing “The Goonies” (awesome by the way!) and I also noticed the HUGE wall of GW Stuff, along with an entire shelf of foam, and a wide selection of cases. They also had a nice stock of Board Games too. They even had a Searforge Battlebox! Thats old school right there!

A gentleman walked up to me after about 2 minutes, and introduced himself as Matt and asked if I was the guy who had called previously. We chatted for a bit, and then we threw down with a 15 point game. While we were setting up he pointed out the other primary Warmahordes player, named Kenny, who was a guy playing HeroClix. Imagine my surprise when I recognized him as someone I had seen at Rhubarb a few times, who played Cygnar!

I will do the battle reports after I finish talking about the actual store. Suffice to say both Matt and Kenny were a blast to play, and I ended up staying till 11:30 pm (I got there at 7:45pm) just chatting with the guys, throwing ideas out to help build their playerbase as well as giving em the info to the Press Ganger I know, Chris Cuevas (And Chris, if you read this, CALL THESE FOLKS MAN). They really want to expand on their Wargaming in general, both Warmahordes and 40k / Fantasy. Matt told me that he hasn’t found who the PG was in Orlando, hence my giving him Chris’s info (at least what I had, which was the Forum Name! :P) and was trying to do alot of setting things up for the store. Kinda feel sorry for the guy, he is trying to run all the miniatures stuff and a few of the card game leagues 0_0

All in all the atmosphere, friendlyness, and general just feeling in the store was completely positive. Matt and Kenny both work there, but it was also their Night off so they were just guys hanging out and having fun.

So lets talk about the actual games. First up, I faced Matt and his Legion, 15 point game. He ran the following:

eThagrosh
– Carniveran
– Nephiliam Soldier
– Shredder

and I used my usual pButcher list (For reference)

pButche5
– Destoryer
– Juggernaut
– War Dog
Widowmakers

We played on a very terrain light board, which was fine, as we both just wanted to throw down and go for the throat. My Widowmakers did a single point of damage to the Soldier early on via Sniper, and my Destoryer actually did 11 to Thagrosh when he had no transfer targets. Which was pretty funny. This of course caused him to pop another Shredder into play (flippin ability!)

In the end, he got his Carnie into melee with the Destoryer, and took it down. I ended up charging the Carnie with Butcher, and killing it (but due to poor rolls on my feat turn, it took ALL my focus), and then the Juggernaut, who was stuck in melee with both Shredders (who did 4 points to it) trampled over them into Thagrosh, and missed with a snake eyes roll on trying to hit the guy.

Thagrosh took the free strike, charged Butcher, and destroyed him.

Matt was awesome to play against. We ended up turning our game into a demo game for some people who seemed very interested in the system, and they started looking at the product line and stuff at the store. So maybe me and him started something.

Next up, I faced Kenny and his Cygnar!

He ran the following uber shooty list:

eCaine
– Hunter
– Hunter
– Squire
Gunmage Captain Adept
Black 13th

I used the same list as before, as its all I got eheheh. Now, I have faced Cygnar once, it was in a 4 way game, and it was against pCaine and I ended up shooting pCaine with Grim Angus and winning. This was a much different battle.

I spent the first turn moving up, and he took a couple of shots with his hunters at my jacks, and having forgotten to allocate, he did nearly nothing to them even with AP. The Black 13th got a Mage Storm off, killing 2 of my Widowmakers. In reality he was trying to just get the cloud in play to block LOS, but it did something better eheheh. Next turn found my 2 remaining Widowmakers killing his GMCA. My Juggernaut kept advancing, and here is where the game got funny. He threw EVERYTHING into killing my Juggernaut. And I mean everything. Multiple Brutal Shots, Caine at one point dumped ALL his Focus into it, and it took him 3 turns to bring my Juggernaut down. It was HILARIOUS. And the whole time this was going on my Destoryer kept taking pot shots at eCaine, and missing (Needing a 13 to hit I had to boost those rolls.) During this time my 2 Widowmakers take a shot and one of them hits eCaine (10 to hit!) and does enough damage to bring eCaine to 9 boxes. eCaine had enough and took my Widowmakers down himself (took a few tries thanks to Camo!)

Turn 4 comes around, and I take my pot shot at eCaine with the Destoryer.

I boost to hit…need a 13.

My dice come up…. 6 6 5.

We stared. And then we both started laughing. eCaines armor? 13…DICE +1 Damage!

I roll damage, boosting it… Dice come up 6 4 5.

eCaine is splattered… BY MY DESTORYER!

In this game, Butcher did nothing but dole out focus. Hell I never even FEATED.

In both games, my opponents were awesome, and friendly. I cannot wait to go back up there and face them again, and maybe some other people. If I am lucky, some of the guys from Rhubarb will read this, and decide to check this place out as a replacement gaming location.

Till next time folks!

Weekend Review: HeroClix, Warmachine, and MR PILGRIM

Oh man this weekend was a long, awesome, full of pie and rockin weekend. Lets start on Friday night. After work, I texted my friend Dan and we decided to go check out Scott Pilgrim vs the World.

Let me say this, straight up. That movie was fucking amazing. If you have any interest in video games, comics, and that sort of culture then you NEED to see this movie. Its a magical fun romp through a world that is like our own in some ways, and not in others. Suffice to say this movie needs more love. LOVE IT FOLKS.

Saturday morning comes around, and me and my friend Dan, along with my wife Jan (yea, I am surrounded by ‘an’s!) get up early and go on the hunt for the HTC Evo. Good god that phone is impossible to find! My wife, after 2 weeks of trying to get this phone gives up and we end up, after waiting 1 hour and 45 minutes outside of a Best BUy, and then going to ANOTHER Best Buy, getting the HTC Hero, which is basically a 3G version of the Evo. Still a fine phone.

We drop Jan off at home, and then me and Dan decide to go on the hunt for an Acostic Guitar for him. He has a nice electric (a Peevey, good stuff) but he wants to learn on an Acostic, as its a bit easier to work with. After going to a few places and getting our souls removed by the Florida heat (seriously, 100+ degree weather, its soul crushing) we decide to go to our respective homes and take a nice shower and rest for a bit.

Afterwards, we head over to Rhubarb Games to get a game of Warma-Hordes in. The place sadly was empty, save for the owner Chris, and 3 other people playing a 35 point game, Khador vs Circle. Comically enough we would end up playing next to them, and I was on the same side of the table as the other Khador player, and Dan was on the side of the Circle player. Hilarious.

So it was our usual 15 point lists (you can find em in my previous posts guys), and I won again, but this time I dont really count it because I realized I read something wrong.

Specifically I read the way the Countercharge on the Wardog worked, and because of that Dan did something else instead of going in for the kill on Butch. He ended up blocking my shot at Kromac with both his beasts, after casting Rift (which deviated and left a small lane for charging). When he did that, I first tried to slam his Feral over Kromac with my Destoryer but missed, so I feated, and charged the Feral with Butcher, which still had reach on the Stalker. I killed both beasts with 2 Focus to spare after the charge (man I love that!) and then I ran my dog into melee with Kromac to prevent a charge. I knew Kromac could jump over the dog and engage Butcher, but I figured I had a solid chance to survive if Dan’s dice failed him.

And dear god did they ever fail him! Kromac, with his feat unused, burned thru 14 fury and did a grand total of 4 damage to Butcher, and thats AFTER he killed the dog. Butcher, camping 2 FOC was at ARM 20, but even then it was just…wow. One roll after another of miss, miss, hit no damage, hit 1 damage, miss miss, ect. It was insane. He should have killed me right there.

So when my turn came, Butcher ate Kromac in 2 swings.

Now, while Dan was thinking on one of his turns, I went to check out all the discounted Merch that Rhubarb had. They had one shelf that was 50% off stuff, which included a bunch of MonPoc stuff, and a few other things, including a starter for the World of Warcraft mini game. I ended up nabbing that for $12, and we went home to try it out.

Now, let me say this: The regular MSRP for the WoW Minis Starter is $25. You get the following for that price.

4 Miniatures (2 Horde, 2 Alliance), prepainted plastic
6 “U-Base” bases
1 Map
3 each Horde Dice and Alliance Dice
Rulebook
Action Cards (2 each for each character)

Seems like a pretty solid deal at the regular MSRP right? You would think I would have gotten a pretty sweet deal? WRONG!

Let me start by saying that the minis themselves are not bad. They are pretty good for prepainted plastics. However, when you start trying to play them game with em it breaks down, and its because of how they setup the game. Instead of working like HeroClix, where the bases are the clix and its already setup, you have to attach the Minis to the “U-Bases”, but they don’t really attach so much as sit on em. Furthermore, the clicking action of said “U-Bases” doesn’t work easily, and its very easy to rip the mini off the base when trying to click it.

Also, the D10’s that came with the game look like someone chewed them up. I kid you not. Its disgusting.

So quality wise, it was crap. Gameplay wise however the game is pretty easy to get the hang of. Dan ended up easily beating me with the power of the Horde. Mechanically the game works off a “beat a target number of 4 on a D10” which is REALLY easy to do. You basically roll XD10 based on the skill you are using, and everything a 4 or higher is a success. On an attack this means a point of damage. Then the defender rolls a D10 for each point of defense skill and each 4 or higher is a block. Its not a bad system but favors the attacker heavily (especially when the attacker rolls 6D10 and the defender can only roll 1D10 on the defense). We never bothered with playing the “advanced” game which involved the action cards because, frankly, we could not stand the way the minis and the clicking worked.

We bid farewell, and then on Sunday I spent my day cleaning my pets cage like I always do, and I ended up going and picking up a HeroClix Classics Iron Man Armor Wars Starter kit, which had 6 Figs, Rules, a Map, 2D6, and character cards. Right away I could tell that the HeroClix game would work better mechanically as the damn clicking was easier to use! The dice were also better quality and actually looked pretty nice, and the rules seemed easy to follow. I will have to try out HeroClix one of these days.

To end my Sunday, me, the wifey, and Dan all went to see “The Other Guys” and I rather enjoyed it. It kinda dragged on towards the end but it was a decent B movie in my opinion.

Wow this post got long. I do have one more thing to talk about though. I found a new game store to play at! With Rhubarb closing those of us who played there have to find a new home. It seems to me however that a few of the “oldbies” don’t want to talk about this eventually until AFTER the store closes, which I think is stupid. You need to plan ahead for this sort of thing. The funny thing is though, I found the store in question when I was looking for a place to try out HeroClix.

Its called Phoenix Games, and they have just started holding Warmachine stuff at their store, on Wednesday nights. This is particularly awesome as Wednesday night is the best night during the week for me to game. The bad part? It clashes with my Magic the Gathering nights… Which means I have to choose each week what game I am going to play.

Sadly, I think MTG might lose out these coming weeks to Warmachine, as I have been doing the MTG Night every week for the last 11 weeks or so, and I could use a change. I also don’t think any of the players will miss me much as they seem to dread playing against me (most of em anyway, the older players don’t mind). I guess they don’t like Infinite combos eh?

So that was my weekend. Crazy eh?

Kreoss meets the Butcher, and a painted Destroyer?

Yesterday was a bad day at work. It was busy, hellish, and I got yelled at more times in that single day then I did all last week (I work in a Customer Service position, so I get yelled at alot). So after talking to my pal Dan, who was having a rough day as well, we decided to run up to Rhubarb since it was Warmachine night and see about playing a few guys. We both figured that we should play at the store while it was there before having to deal with finding a new place to play.

We get up there, and we hang around for a bit before each of us getting into a game. My friend Dan got to play our local Press Ganger Chris Cueavas, and I was playing a new player by the name of Dillon. On Saturday I had actually talked to him while I played Dan, as he was playing Warhammer Fantasy and seemed interested in Warmachine. Lo and Behold the boy had gotten himself some Menoth, and was playing. He lost to a circle player by the name of Tom, and then we played.

He ran the following:

High Exemplar Kreoss
– Revenger
– Repenter
– Crusader
Min Zealots

Basically he had the battlebox with some extra Zealots. In truth I think the Temple Flameguard would have been a better choice but thems the breaks.

I of course brought my pButcher list. For reference that is:

The Butcher of Khardov
– Juggernaut
– Destroyer
– War Dog
Widowmakers

This game was a slugfest that broke down on my feat turn. On the first 2 turns we both slowly moved up. On turn 2 he left a gaping hole for my Destroyer to shoot through, and I nailed Kreoss for about 6 damage on a boosted Bombard shot. He was amazed at the damage it dealt.

Turn 3 is where things got interesting. He feated, knocking down Butcher, the Destroyer, and the Juggernaut. He then charged Juggs with his Crusader, and barely scratched it. He threw a couple of bombs at my War Dog, realizing how dangerous that dog is, but did nothing.

My next turn I stood everyone up with Shake Off (cept the Juggernaut, he was in melee with 2 Zealots and the Crusader), and then activated Butcher and feated. The Butcher himself charged the Crusader, bringing it down to only have 3 boxes left after I spent my focus. The Destoryer was in melee with the Revenger, so he just walked up and took a swing and missed. The Juggernaut went and crushed the 2 Zealots he was stuck with but could not get the Crusader (missing a Zealot bites) My Widowmakers again proved how useless they are by missing every shot but 1, and that was against a Zealot! In fact, they did better hitting my flipping Juggernaut and Destroyer (I did 1 to each, barely hurt em).

My Widowmakers hate me you see. 8 total shots that game, and I did more damage to myself with em then the enemy >.<

After my turn, he went. He then took a free strike on the Revenger to get it into Melee with the Butcher, and he had loaded it with Focus. He had also given the Repenter 2 focus so it could burn me THROUGH my Juggernaut. His Revenger did a about 9 damage to Butcher, and then the Flame Thrower fired, and with a boost did another 8 damage, leaving me at 3 HP. Phew it was a close one. I also got to use my dogs Counter Charge on the Revenger, and did a bit of damage but not enough to slow it down.

Then he tried to kill Butcher with an Immolation (the single target Fire spell that Kreoss has) and missed. I gave him the option of which of his 2 jacks that were in melee with to hit, and he picked the Crusader.

Bad idea. He rolled MAX damage on the hit, and the Crusader only had 3 boxes left. It was burned up…leaving a straight line between the Butcher and Kreoss.

On my turn, I kept all 6 focus, knowing I would need the ARM boost for what I was about to do. I then charged Kreoss, taking a free strike from the Revenger. At ARM 24 he was at dice minus 11, but the Free strike bonus could negate that. He rolls, and connects with the hit…and deals NOTHING.

Whats funny though is on my charge I flipping MISS. I only needed a 5 to hit and I roll 3. So I burn a focus, buy an attack, and boost the damage when it hits, crushing Kreoss into the ground.

I then walk over to Dan’s game, and he wins, beating a Vayl list that was apparently Vayl, a Shepard, Carniveran, and Scythean. They were playing Mangled Metal / Tooth & Claw. Dan was running his Kromac, Stalker, and Feral combo.

All in all a great evening, and Dan decided he wanted to paint my Khador.

Here is what he has done to my Destoryer thus far. And yes, its baby blue looking. I rather like the shade! And check out the flames in the Bombard. Thats hotness right there.

Shae vs Vyross – 15 Points

So last night me and Gday had a Mangled Metal match, and it was a blast. I am not used to playing a force with any form of mobility, but I did make some mistakes, which were correctable. For example: Storm Rager can only be cast on a WARRIOR model and I had it on a jack. Silly me, but we simply added 2 damage (the jack had only taken 1 hit) and gave me a focus back as I had upkept it. We also had a bit of a confusion as to whether or not a building as an Obstruction. The reason this came up was the spell Veil of Mists which allows you to move through obstructions. Turns out we could either declare the building a structure or obstruction. We went with the obstruction.

So, what did we each run? I ran, by suggestion from Jme of Warpainter, the following:

Phinneus Shae:
– Freebooter
– Freebooter
– Freebooter
– Buccaneer

Silly list right? 3 Heavies? Yea I thought so too. But oddly enough they helped deal with my opponent. Gday ran the following filthy elves:

Vyros:
– Griffin
– Hydra
– Manticore

2 heavies and a light, and Vyros. First time for Gday to run Vyros, and the first time I have ever faced him. I had no idea what Vyros could really do, or the Manticore, but thankfully Gday answered my questions. The Hydra and Manticore are no joke in melee let me tell you. The Griffin took down the Buccaneer before it could do anything, which means either I have no idea how to use that little guy or its as worthless as I first thought. Going to have to work on it.

I ended up having to use my feat early when he pressed in, getting the jacks that I was trying to flank with into range so they could defend Shae. I was trying to work my way around the building in the picture attached, but he pressed forward to cause me to retract my movement. I also completely forgot to allocate focus to get those 2 Freebooters to run around the building. Silly me and the focus mechanic.

He actually only fired a few shots. Most of our fight was in melee, with him doing the most damage to my jacks. As you can see from the image, he tore my jacks apart.

However, Shae with Storm Rager proved the Equal of Vyros. Vyros got a charge in, and with Flank did a massive amount of damage. He took his second attack and…MISSED! That left Shae with 5 boxes left. In order to win, I would need to leave the melee range of the Manticore and risk a freestrike, but with a DEF 17 ARM 21 (thanks to 5 FOC and Storm Rager) I risked it. I was able to kill Vyross in 2 strikes of my sword.

What did I learn? Shae is tough to hit. Plain and simple. The Freebooter that trashed the Griffin did it thanks to getting a Headbutt off and then using its remaining 2 FOC to buy additional autohitting attacks. I did forget that the Headbutt does get a damage roll with a POW equal to the strength of the attacking model, which would have been a POW 11 vs ARM 18. May not have done much but could have. The Freebooters are awesome. I am thinking when I get ready to expand to 25 I may end up with something like this:

Phinneus Shae
– Freebooter
– Freebooter
– Buccaneer
Min Sea Dog Crew
– 3 Sea Dog Rifleman
First Mate Hawk
Commodore Cannon and Crew
Lord Rockbottom

That would let me give the Sea Dog’s tough and rolling 3 dice against warrior models, and Shae would give them ALL boosted charges. Furthermore, I could cast Storm Rager on Hawk, making her MAT 9 ARM 15 PS 11 Weapon Master, which is pretty nice. The 3 Rifleman gives me a CRA Option and the Commodore Cannon is well, the cannon. This is all based on how my list fared and how I like Shae vs Bart so far. I need to play Shae a few more times at the MM level I think.

Bart vs Kaelyssa – 15 Points

So a few nights ago me and AstrayPenguin of Yellow Dice had a Vassal Game. We had chatted via AIM for a while and finally got around to having a match, and it was alot of fun, albiet a bit slow due to no skype. Get your Mic fixed Penguin hehe.

Anyway! I ran the following, and in retrospect I really should not have.

Broadside Bart
– Mariner
– Mariner
– Buccaneer

Here is why I should NOT have used that. 2 Mariners with 1 Warrior Model means they have to stay near me to fire. Otherwise, they are just gonna be melee jacks and I have a slight better choice in the Freebooters for that. In fact what I should have run was the following:

Broadside Bart
– Mariner
– Freebooter
– Freebooter

Thats 3 heavy jacks, only 1 that needs to the help to fire and 2 melee jacks with 2 attacks each.

Penguin ran the following Kaelyssa nonsense:

Kaelyssa
– Griffin
– Hydra
– Hydra

When I saw that I shuddered. 2 Hydra’s, blah. That was going to be rough. Also I knew Kaelyssa could pull some crazy stuff. Now this game I had a chance of winning, but poor rolls caused me grief. The best part was when I crushed his Griffin with a Mariner.

Round 1:

We both advanced, and he dumped focus on both Hydra and 1 on the Griffin. I just had each jack run, knowing that hitting the Hydra would just make them worse. In retrospect I should have fired at them, as I could have cracked their ARM (18) with my POW 14. He ran his Griffin and moved into the forest. I also used Batten Down the Hatches.

Round 2:

He took a few shots, and I believe he feated here so I could not shoot him. He had gotten his Griffin into melee with both my Mariners as well, so it would not have mattered unless I trashed the jack. He also moved up his Hydra and took a few shots at Bart, and hit and did some damage. I took a few shots at the jack in melee with my Mariners and did some damage, but not enough to take it out. I moved my Buccaneer into melee with both Hydras (thanks reach!) so they could not shoot anymore. And then I popped MY feat, and Battened those Hatches down again.

Round 3:

Not a whole lot happened. He couldnt move his Hydra without them getting knocked over, and the Griffin was making attacks at -3.
Kaelyssa moved out and took a shot though and ended up hitting the Griffin with an Arcantrik Bolt making it stationary. Pretty sure she missed her other shots. My Mariners trashed the Griffin thanks to it being stationary, and I took a shot with Broadside at Kaelyssa with the second Mariner. Missed and forgot to deviate this one (DOH!). I also cast Batten Down the Hatches and used my Buccaneer to try to hurt one of the Hydra.

Round 4:

I don’t remember much of what happened save for LOTS of throwing. He threw my jacks around like rag dolls, took a shot or two with Kaelyssa and put more damage on Bart. I took 2 shots at Kaelyssa with the Mariner who could and ended up only doing about 6 damage to her thanks to a deviated AOE. My Buccaneer did nothing.

Round 5:

He killed me. Plain and simple :P And I failed Bart’s tough roll. Once again more throwing shennagins happened as well.

Overall I realized the issue was the fact that I had only 2 heavies. The buccaneer is not the best jack I could have taken and I really
should have had 2 Freebooters. Next time I play a 15 point game against anyone I am gonna try out a list that Mael suggested. Shae, 3 Freebooters, and a Buccaneer. Oh yea. That list will be silly. Just imagine, put Storm Rager on either a jack or Shae, and put Phantom on either Shae or a different jack. Then, just cast Coup de Main to get the drop on my enemy.

I will get those 3 heavies in their face before they can BLINK.

I will say I enjoyed how tough Bart made my jacks, but he really does want Heavies with him. I was a bit afraid to get him into melee, and maybe I should have. He is MAT 7 PS 14 after all, which has a slightly better chance to hit Kaelyssa and her blasted DEF 16 then my jacks did (unless they aimed). After doing my write up about Shae though…I am really starting to like how he looks. So thats why the next game will be 15 point Mangled Metal with Shae. And following Gday’s advice I am planning my 15 point list so that I can simply add 10 more points and make it a 25 point list. IE a List to Grow with.

Saturday Night Gaming

So this evening, to celebrate my promotion (No longer on the phones whoohoo!) I decided to spend my afternoon at my FLGS and getting some games in.  Overall, I did ok.  I lost 2 games, and won 1.  Sadly I dont remember a whole lot save for once again a few highlights:

Game 1:  Against Legion, he was using Absylonia, and had 2 Seraphs, some swordsman, a shedder, and a Carniveran.  It was a league game, and the scenario was a control point one.  If you held a control point you got a point, and you only needed 3 total.  At turn 2 he had both points and had 2 points.  I just conceded at that point as I had no way to dislodge him from both.  Ah well.

Game 2:  Non league, against Khador.  He used pVlad, Beast, the Drakun calv, Aiyanna/Holt, Great Bears, Alten, and Widowmakers, and 1 Manhunter.  He got me straight caster kill.  I was testing Calandra in both the first and the second game, and I do like Star Crossed, but I don’t feel I have an “optimal” list for her.  I also forgot her feat twice which would have made a world of difference.  Prolly would have kept my Champs up against Beast and the Bears.

Game 3:  Against Menoth, yet another league game.  This was the Rematch that John wanted, and again it was Reznik.  This time he busted out Bastions, Reznik, 3 Wracks, Reckoner, Guardian (the mace dude) and that little arc node with the shield and spear I forget its name.  I used my Grim list for this.  The map we rolled for the scenario had 3 Trenches, which granted a unit inside +4 def vs Ranged/Magic and also made me ignore Blast damage.  It rendered his Skyhammer rockets useless for the most part.  The match was that stupid Control the Mid Point scenario (Engines of Destruction) but this time I knew what was going on.  I remember on my first turn casting Cross Country on my Champs and driving them into the forest, and getting my Impaler within 8 inches.  I got my Mauler, second Impaler, and Grim + Gobbers into the trenches and kept them there for a good chunk of the game.

I ended up winning via Scenario, and just before my turn ended I also killed off his Caster with Grim in melee.  Just to see if I could.  I kept forgetting to use the Maulers animus which is bad, and I also forgot that Cross Country granted Eagle Eye, which would have let my champs charge his Bastions instead of taking a charge.  DOH!  I won’t forget that this time.  I also need to remember that the Fell Caller has a freakin spray attack!

All in all I had a grand time.  I have decided that to go to 750 I am grabbing Brun and Lug next.  I can’t help it.  Dorf + Baer = AWESOME.